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LIER88

Solo · FREE PLAY

Netwalk

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Game guide · LIER88

A practical guide to Netwalk

Read the position before choosing your next action. Rotate tiles to form one connected network reaching every cell, without loose ends or loops. A new 5×5 network is created and its tiles are rotated. Keep the goal in mind before your next move.

Random 5×5 spanning-tree layouts are solvable by construction. Unique solution is not claimed; every valid connected, loop-free solution is accepted.

Build familiarity through play

Check the rule below as you play. Every cable end must meet the corresponding end of a neighbouring tile; no cable may point outside the board.

What you are aiming for

Read the position before choosing your next action. Rotate tiles to form one connected network reaching every cell, without loose ends or loops. The game area remains available above the explanation.

Work through the instructions

  1. A new 5×5 network is created and its tiles are rotated.
  2. Tap a tile to turn it clockwise by a quarter-turn. Tiles connected to the central server light up.
  3. Every cable end must meet the corresponding end of a neighbouring tile; no cable may point outside the board.
  4. Connect all 25 cells in one network. The finish check accepts any valid complete network, not just the generator’s saved orientation.

How your actions work

The board gives you the information needed for the next action. Tap network tiles to rotate. Use Undo for the previous rotation and New puzzle for another generated layout. Try the rule on the board, then read the next instruction.

See how the rules apply

Begin with the basic rule, then follow the result of your action. A tile with north and east cables connects only to matching south and west cables on those neighbours.

A useful caution

Use the controls beside the game rather than guessing the rules. A tile glowing green only means it reaches the server. The whole board also needs every end matched and all cells connected. Start a new round when you are ready to try again.

More answers before you play

On this page, what is the aim of Netwalk?

Rotate tiles to form one connected network reaching every cell, without loose ends or loops. The worked example offers another way to follow the rule.

For this game, how do the controls work?

Tap network tiles to rotate. Use Undo for the previous rotation and New puzzle for another generated layout. Use the labelled controls for your next action.

When I start, can you show an example?

A tile with north and east cables connects only to matching south and west cables on those neighbours. A new round resets the current game.

On this page, which mistake should I avoid?

A tile glowing green only means it reaches the server. The whole board also needs every end matched and all cells connected. Scores here do not represent cash or prizes.

For this game, what rules and limits are used here?

Random 5×5 spanning-tree layouts are solvable by construction. Unique solution is not claimed; every valid connected, loop-free solution is accepted. The instructions above use these same rules.

On this page, how many people can play here?

Solo. This is local browser play, not internet matchmaking. Use the labelled controls for your next action.

On this page, why are some tiles green?

They have a chain of matching cable ends to the central server. No download or player account is required.

Can a cable leave the board?

No. This version has fixed boundaries and no wrapping. The instructions above use these same rules.

On this page, is every puzzle solvable?

The generator starts from a connected tree and rotates its tiles, so the original orientation is a valid solution. The controls work with mouse or touch.

When I start, must I find exactly the stored answer?

No. Any orientation with all ends matched, all cells connected and no loop completes the puzzle. Scores here do not represent cash or prizes.

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