Game guide · LIER88
Know the goal in Forty Thieves Solitaire
Look at the complete hand before deciding. Build eight suit foundations from ace to king. Select cards directly on the tableau and work through a full solo deal. Use another round to revisit a decision. Before making a move, check the cards in view. Move one card at a time; build down in the same suit. Empty columns accept one card. Use another round to revisit a decision.
Two decks, ten columns, single-pass stock, no recycle. Free solo play, no wagering.
An idea for your next attempt
Use the rule sheet as a reference. Select a face-up card and then the destination pile or Empty slot. Use another round to revisit a decision.
Aim for this result
Build eight suit foundations from ace to king. The same rule applies on a phone and on a computer. Use the rule sheet as a reference.
How to proceed
- Move one card at a time; build down in the same suit. Empty columns accept one card.
- Select a face-up card and then the destination pile or Empty slot.
- Move exposed cards onto suit foundations in the stated rank order.
- Undo reverses a choice. New deal shuffles again.
Making selections and moves
Click or tap cards and piles. Wide tableaus scroll inside the game; use Undo, Hint and New deal where shown. The same rule applies on a phone and on a computer. Take a moment to read the table.
See the idea in action
A club 5 can move onto a club 6, but a whole run cannot move together. Use another round to revisit a decision.
A mistake to avoid
Take a moment to read the table. Random deals are not guaranteed solvable. A hint is a legal move, not a winning strategy. Check the relevant controls before continuing.
Game-specific help
What is the aim?
Build eight suit foundations from ace to king. Before making a move, check the cards in view. Return to the explanation when a decision is unclear.
How do I use the controls?
Click or tap cards and piles. Wide tableaus scroll inside the game; use Undo, Hint and New deal where shown. Treat this as a chance to practise one rule. Take the next action only when the current step is clear.
Which format is available?
Two decks, ten columns, single-pass stock, no recycle. Free solo play, no wagering. Work at your own pace. Check the relevant controls before continuing.
What should I check before a move?
Random deals are not guaranteed solvable. A hint is a legal move, not a winning strategy. Before making a move, check the cards in view. Check the relevant controls before continuing.
Can you give an example?
A club 5 can move onto a club 6, but a whole run cannot move together. Before making a move, check the cards in view. Return to the explanation when a decision is unclear.
What completes a round?
Build eight suit foundations from ace to king. A clear plan starts with the current position. Return to the explanation when a decision is unclear.
Which controls should I use?
Click or tap cards and piles. Wide tableaus scroll inside the game; use Undo, Hint and New deal where shown. Look at the complete hand before deciding. Return to the explanation when a decision is unclear.
Which version is played here?
Two decks, ten columns, single-pass stock, no recycle. Free solo play, no wagering. Keep the active rule in mind. Check the relevant controls before continuing.
Does play involve an account or cash?
No. Play is free, without registration, deposits, bets or cash prizes. Look at the complete hand before deciding. Take the next action only when the current step is clear.
What completes a round?
Build eight suit foundations from ace to king. Keep the active rule in mind. Use another round to revisit a decision.